
Dayshift at Freddy’s
About the Game
Dayshift at Freddy's (often abbreviated as DSaF) is a fan-made visual novel created by DirectDogman (formerly DirectDoggo) with RPG Maker MV. The game takes inspiration from the Five Nights at Freddy's series by Scott Cawthon, but it follows a completely different style. Instead of surviving night shifts, you work during the daytime at a fictional pizzeria called Freddy Fazbender's Pizza. The game focuses on dialogue, humor, exploration, and player choices.
📖 Your choices shape the story
You spend five in-game days working at the restaurant. During each day, you can move between different rooms, speak with characters, and decide what to do next.
Your decisions affect how the story unfolds. The game includes 11 different endings, so different choices can lead to different outcomes. Some events also appear randomly, which gives you new scenes during another playthrough.
🎯 Gameplay highlights
Instead of traditional survival horror gameplay, Dayshift at Freddy's focuses on exploration and conversations.
You can:
- Walk around the restaurant using a map.
- Talk with various characters.
- Complete optional activities.
- Make dialogue choices.
- Unlock different endings.
- Discover random events during different playthroughs.
😂 A comedy take on the FNaF universe
The game is well known for its satirical writing. It references many characters and ideas from the Five Nights at Freddy's franchise but presents them in a humorous way instead of following the original horror atmosphere.
Many fans recognize the series for its comedy, unusual dialogue, and multiple story paths.
🎮 Game Controls
PC Controls
- Arrow Keys / WASD: Move your character.
- Enter / Space / Z: Confirm dialogue and interact with objects.
- Esc / X: Open or close menus and cancel actions.
Mobile Controls
The browser version is designed primarily for desktop play. Mobile support depends on the website that hosts the game.
💡 Helpful Tips
- Talk with different characters because conversations often affect later events.
- Explore every available room before ending the day.
- Try different dialogue choices during another playthrough to discover additional endings.
- Save your progress if the version you are playing supports save files.
📝 My Thoughts
I enjoyed the way the game turns familiar Five Nights at Freddy's characters into comedy. Every conversation can lead somewhere unexpected, and the large number of endings gives you a reason to replay the story. The humor is very different from the official series, so it stands on its own instead of trying to copy the original games.
❓FAQ
Q: Is Dayshift at Freddy's an official Five Nights at Freddy's game?
No. It is a fan-made parody created by DirectDogman and is not an official game from Scott Cawthon.
Q: Does the game have multiple endings?
Yes. The game contains 11 different endings, and your choices determine which ending you receive.
Q: Is Dayshift at Freddy's a horror game?
The game is based on the Five Nights at Freddy's universe, but it focuses mainly on comedy, dialogue, and player choices instead of traditional survival horror gameplay.








































