
Super Mario Sunshine 128
About the Game
Super Mario Sunshine 128 is a fan-made Flash platform game inspired by Nintendo's Super Mario Sunshine and Super Mario 64. It is not an official Nintendo release. The game was originally created by Runouw and later circulated on various Flash gaming websites. It uses elements from both Nintendo classics while presenting them in a 2D side-scrolling format.
The project became popular among browser-game fans because it attempted to recreate locations, mechanics, and collectibles from Nintendo's 3D Mario adventures inside a Flash engine.
โ๏ธ A Mix of Sunshine and Mario 64
The game takes inspiration from two different Mario titles:
| Source Game | Elements Used |
|---|---|
| Super Mario Sunshine | F.L.U.D.D. water pack, Isle Delfino-inspired content |
| Super Mario 64 | Castle hub, star collection, level structure |
Instead of fully recreating either game, Super Mario Sunshine 128 combines ideas from both into a 2D adventure.
๐ฟ F.L.U.D.D. Returns
One of the most recognizable features is F.L.U.D.D. (Flash Liquidizer Ultra Dousing Device), the water-powered backpack from Super Mario Sunshine.
You can use different F.L.U.D.D. functions to:
- Reach higher platforms
- Cross gaps
- Access hidden areas
- Explore stages from different angles
The original Super Mario Sunshine also centered much of its gameplay around F.L.U.D.D., and this fan project adapts that concept for a 2D environment.
โญ Collecting Stars Across the Castle
The game follows a structure similar to Super Mario 64.
As you progress, you:
- Enter different courses
- Search for stars
- Complete objectives
- Unlock additional areas
- Explore a central castle hub
Many stages reference locations and ideas from Nintendo's 3D Mario games.
๐ฎ What Makes This Fan Game Different?
Several fan-made Mario games focus on classic side-scrolling gameplay. Super Mario Sunshine 128 takes a different approach.
Notable features include:
- Large explorable levels
- Star collection objectives
- Multiple F.L.U.D.D. functions
- Castle-based progression
- Content inspired by both Mario 64 and Sunshine
- Browser-based Flash gameplay
The game became well known during the Flash gaming era because few browser games attempted to recreate the structure of Nintendo's 3D Mario adventures.
๐น๏ธ Game Controls
Keyboard Controls
- Left / Right Arrow Keys = Move
- Up Arrow = Jump, interact, enter doors
- Down Arrow = Dive
- Spacebar = Spin
- Shift = Change F.L.U.D.D. type
- P = Pause
- Page Up = Zoom In
- Page Down = Zoom Out
These controls were provided by versions distributed on Flash gaming websites.
Mobile Controls
- Virtual D-Pad = Movement
- Action Buttons = Jump, Spin, Dive
- Additional Buttons = F.L.U.D.D. functions
- Pause Button = Pause Menu
๐ก Tips
- Experiment with different F.L.U.D.D. modes.
- Search carefully around each level for hidden stars.
- Revisit earlier areas after unlocking new abilities.
- Use spinning and diving to reach difficult locations.
- Explore the castle hub thoroughly because some areas unlock later.
๐ An Important Fact About the Name
The title "Super Mario Sunshine 128" sometimes causes confusion with Super Mario 128, a famous Nintendo technology demonstration shown at Space World 2000.
These are completely different projects:
| Super Mario Sunshine 128 | Super Mario 128 |
|---|---|
| Fan-made Flash game | Nintendo technology demo |
| Playable browser game | Internal Nintendo project |
| Inspired by Sunshine and Mario 64 | Demonstrated GameCube technology |
| Unofficial release | Created by Nintendo |
Nintendo has confirmed that Super Mario 128 and Super Mario Sunshine were separate projects.








































